2010年10月12日星期二

100 Words

My model is basically a transformation of my first figure-ground model, and I have doubled it a few times t0 added more shapes and texture to make it looks more 3D and motion feel. The whole model is supposed to be floating, wherein most of the component will be interacting with their own group. Some are rotating one after one, some are moving up and down, some are follow the others, etc. I noticed that some shapes are like stairs and will place them spirally in the middle in my model from the button to the top; I think I might make use of those to guide us go through my whole model. Furthermore, I realized that the stick and triangle shapes are actually quite dominating, so I am going to make them move at different speeds and angles, so that they can create a very interesting movement as groups. With all these movements, I think as you go through the activated model, probably from far away of the top to the very close up side, from outside to inside the model. You can see and feel the interaction between every component, or perhaps the viewer as well.

2010年10月11日星期一

3 FINAL Rendered Images

For my final model, I have changed some of the textures and moved some of the shapes, trying a variety of these, looking at how they match with each other not only as their small groups but also as a whole model

Rendered Images (practice)

Model (first + refine + with textures)

First models



















Refine model
































---As a final modle in SketchUp, I created some new shapes for my model, to make it look more in profusion.


with textures



















Final textures change in SketchUp























Sketches for new model

我的简介

Wellington, New Zealand
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